Defend the homestead from the feathery invasion!

Release details coming soon
5 stages30 levels8 defenders to unlock1 King Emu

In 1932 the emus won. They never let anyone forget it.

Ninety-odd years after the army retreated from the wheatbelt, the emus are on the march again. This time they're organised, armoured and backed by every cranky bird in the country.

The army isn't coming. Defending the homestead falls to the locals: kangaroos with boomerangs, wombats built like brick dunnies, frill-necks with didgeridoos and plenty more locals waiting to be unlocked.

Plant your defenders across the lanes, earn cash to place more, and don't let a single feather reach the verandah.

The game's main menu: road signs reading Continue, Select Level, Bushpedia, How to Play and Settings
THE MAIN MENU
Field reportCampion District, W.A.Dec 1932

Round one went to the emus.

Campaign
2 November – 10 December 1932
Emus in the district
About 20,000
Soldiers sent
3, with two Lewis guns
Rounds fired
9,860
Confirmed emus downed
986
Result
Troops withdrawn. Emus stayed.

The army packed up and went home. This time, the locals are in charge.

In the game

Plant your defenders lane by lane, keep the cash flowing with solar panels, and stop the mob before it reaches the verandah.

Gameplay at Parliament House, level 5-6: rows of defenders and solar panels hold the lanes as the King Emu, in a crown and royal cape, leads the attack
Level 5-6 at Parliament House: the King Emu leads the final push.
Main menu with the game logo beside a roadside signpost menu
Hit the roadYour medals and level progress, right on the main menu.
Level select for The WA Wheatbelt, with levels 1-1 First Contact and 1-2 Three Lanes Wide unlocked
Six levels a stageStart with First Contact in the wheatbelt and work your way east.
Bushpedia entry for the Red Boomer: cost $20, toughness 300, damage 25, attacks every 1.5 seconds
Fill the BushpediaUnlock every defender and learn their cost, toughness and damage.

Bushpedia

Know who's on your side and who's coming over the fence. Every creature in the game gets a Bushpedia entry.

Defender · Marsupial

Double Boomer

A roo with a joey in the pouch and a boomerang in each paw. Lets fly with two at a time.

Defender · Marsupial

Womboulder

Low, wide and nearly impossible to move. Anything that tries to push past a wombat finds out the hard way.

Defender · Reptile

Didge Lizzard

Flares the frill and blasts the lane with a didgeridoo drone that rattles feathers loose.

Five stages to Canberra

The fight starts where it all began in 1932 and rolls across the country, ending on the lawns of Parliament House.

  1. 1

    WA Wheatbelt

    Where the war began in 1932. Golden paddocks, silos and a farmhouse to defend while you learn the ropes.

  2. 2

    Great Barrier Reef

    Fight across turquoise shallows and coral. The gulls are especially brave here.

  3. 3

    Uluru

    Red earth under the Milky Way. The flock moves at night in the Red Centre.

  4. 4

    Blue Mountains

    Mist rolls up the valley past the Three Sisters, and the defenders have the high ground.

  5. 5

    Parliament House

    Final stage · King Emu

    Level 5-6, The Great Emu War: 24 waves on the lawns of Parliament House, led by the King Emu himself.

The homestead

Everything you're fighting for has a verandah, a rainwater tank and a tin roof that's seen better days.

Cream weatherboard homestead with a red corrugated-iron roof and rainwater tank
Weatherboard Corrugated iron and lace brackets
Sandstone cottage with a slate roof and two chimneys
Sandstone cottage Slate roof, two chimneys
Federation-era brick bungalow with tapered porch columns
Federation brick Tapered pillars, terracotta trim
Weathered beach shack with a surfboard on the verandah
Beach shack Surfboard included
The weatherboard homestead after an emu attack: rusted roof with holes, peeling paint and broken windows

Let the emus through and this is what's left.

Holes in the roof, rust on the tank, curtains in tatters. Keep the defenders fed and the lanes clear and it never has to come to this.

Support

Stuck on a stage, found a bug or lost your progress? Get in touch and we'll help.

Email us

Tell us your device, its Android or iOS version, and what happened. A screenshot helps. We usually reply within two business days (Australian Eastern Time).

Where is my progress saved?

On your device only. If you uninstall the game or clear its data, your progress is deleted and can't be recovered.

Do I need an internet connection?

No. The Great Emu War plays fully offline.

Does the game collect my data?

No. There are no ads, no accounts and no tracking. See the privacy policy for details.